Monday, February 1, 2010

All you need is a little direction.

The project we had to undertake this week was not meant for us to showcase our witty abilities to write dialogue, improv a great scene, or record a shot that is above spectacular. It was a run-n-gun exercise that was implemented to invoke pressure on the creative team to rush the thinking process, or eliminate it all together—ironically giving pressure so that there is no pressure. I tend to think that such an endeavor has with it an imminent sense of failure in that we know it will not turn out like how we had thought out in our head—everything about the exercise prohibits the ability to achieve what would be a perfect showcase of our vision. However, the failure here should not be intended to be used as a negation of progress. To the contrary, since it puts us immediately at a disadvantage, it forces us to think what could have been different if only we had the proper timing and planning. This is the beginning of how you should undertake any creative medium, namely film. Moreover, this is how I feel the run-n-gun benefits us and how I took it.

With this type of learning, we also get the sense of what makes people different and how they look at the same thing (our prewritten dialogue) with dissimilar eyes. You see how people give direction differently, approach shots differently, seek fluidity in the most enigmatic of situations differently. It is this uniqueness for which we try to demarcate ourselves as we seek to communicate it.

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